Now I'm not, so I'm debating whether or not feature lines would suffice here.Īssuming the horizontal line work is already drawn, I copy in those lines and convert them to feature lines to define the sidewalk ramp leading up and out behind the curb. This step is part of my workflow because in the past (working in development) I was required to show these profiles on plan. ![]() I then create two profiles, one for gutter flow line (FL) and one for top of curb (TC), run a custom assembly on the FL targeting the TC profile with the curb face to adjust curb reveal. So here's the jist of what I do: I create an alignment at the gutter flow line, extending 5' past the curb return in both directions to sample any relevant surfaces (I don't necessarily like this - having an alignment start artificially early just to sample surfaces, makes it confusing on plan) to get an idea of incoming and outgoing gutter grades. Let me say that we're using C3D 2015, about to upgrade to 2019, so we're obviously missing out on some new features. I'm curious how others are doing it, hoping to steal some knowledge. My current workflow for creating curb ramp designs feels a bit dated.
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